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The Swarm Army List


Driven by an unknowable intelligence to expand their territory and eradicate all other life, the creatures of the Swarm are an ever present threat.


Command Units

Tyrant Clade

Model Cmd Mov Skl Def Tgh HP Special Rules Points
Tyrant 6 8" 3+ 4+ 6 8 Platform (1), Steady, Swarm Leader 100

Unit Composition

A Tyrant Clade unit consists of 1 Tyrant model. You may only include 1 Tyrant Clade unit in your army.

Weapons and Equipment

A Tyrant may be equipped with up to 3 weapons: Up to 1 from the Heavy Weapons list and up to 3 from the Standard Weapons or Specialist Weapons lists.

Upgrades

A Tyrant may take either the Large Wings Adaptation or Thick Carapace Adaption upgrade.


Psionic Queen

Model Cmd Mov Skl Def Tgh HP Special Rules Points
Psionic Queen 6 6" 3+ 5+ 5 6 Psionic Field, Steady, Swarm Leader 35

Unit Composition

A Psionic Queen unit consists of 1 Psionic Queen models. You may only include 1 Psionic Queen in you army.

Weapons and Equipment

A Psionic Queen must be equipped with a Neural Blast or a Psionic Blast and must also take Razor Claws.

Upgrades

A Psionic Queen must choose 2 or 3 of the following upgrades: Regeneration Adaptation, Thick Carapace Adaptation, Psionic Urging, Psionic Fury, or Psionic Regeneration.


Standard Units

Drone Clade

Model Cmd Mov Skl Def Tgh HP Special Rules Points
Drone 3 7" 4+ 5+ 3 1 4

Unit Composition

A Drone Clade unit consists of 8-16 Drone models.

Weapons and Equipment

Each Drone must be equipped with the same weapon. Drones may be equipped with 1 or 2 weapons from the Standard Weapons list.

Upgrades

Every Drone may be upgraded with the Swift Adaptation or the Stealth Adaptation.


Warrior Clade

Model Cmd Mov Skl Def Tgh HP Special Rules Points
Warrior 5 6" 4+ 4+ 4 3 Swarm Leader, Unbreakable 20

Unit Composition

A Warrior Clade unit consists of between 3 and 6 Warrior models. You may include 1 Warrior Clade unit for every Drone Clade unit in your army.

Weapons and Equipment

Each Warrior model must be equipped with the same weapons. You may select up to 2 weapons from the Standard Weapons and Specialist Weapons. 1 Warrior may instead select one of its weapons from the Heavy Weapons list.

Upgrades

Every Warrior model may be given the Ferocity Adaptation upgrade.


Specialist Units

Adaptive Drone Clade

Model Cmd Mov Skl Def Tgh HP Special Rules Points
Adaptive Drone 4 6" 3+ 4+ 4 1 9

Unit Composition

An Adaptive Drone Clade unit consists of 8-16 Adaptive Drone models.

Weapons and Equipment

Each Adaptive Drone must be equipped with the same weapon. Adaptive Drones may be equipped with 1 or 2 weapons from the Standard Weapons or Specialist Weapons lists.

Upgrades

Every Adaptive Drone may be upgraded with the Swift Adaptation, Stealth Adaptation, or Armour Adaptation upgrade.


Brute Clade

Model Cmd Mov Skl Def Tgh HP Special Rules Points
Brute 6 6" 3+ 2+ 7 8 Platform (1), Steady 140

Unit Composition

A Brute Clade unit consists of 1 Brute model.

Weapons and Equipment

A Brute may select 1 weapon from the Heavy Weapons list and up to 2 weapons from the Standard Weapons and Specialist Weapons lists.

Upgrades

This model may take the Regenerative Adaptation upgrade.

Weapons

Standard Weapons

Weapon Rng Att Dmg Prc Special Rules Points
Acid Spitter 6" 4 3 2 Assault 3
Razor Claws 1" 3 4 1 Assault, Rapid Fire (1) 4
Spiker 16" 2 5 1 Destructive (2) 4
Venom Bite 1" 3 4 0 Assault, Shred 1

Specialist Weapons

Weapon Rng Att Dmg Prc Special Rules Points
Acidic Barrage 12" 4 4 2 Blast (2), Destructive (2) 10
Boneblades 1" 4 4 2 Assault, Rapid Fire (1), Shred 8

Heavy Weapons

Weapon Rng Att Dmg Prc Special Rules Points
Barbed Tentacle 2" 4 5 2 Assault, Destructive (2) 10
Bio-plasma Cannon 24" 5 6 3 Blast (2), Destructive (2), Indirect, Heavy 32
Gaping Maw 1" 3 8 3 Assault, Destructive (3), Shred 23
Monstrous Claws 1" 3 7 3 Assault, Destructive (3) 16
Neural Blast 3" 6 4 4 Assault, Shred, Heavy 30
Spike Cannon 12" 3 6 3 Heavy 18

Other Weapons

Weapon Rng Att Dmg Prc Special Rules Points
Psionic Blast 9" 6 4 4 Shred, Blast (3) 40

Upgrades

Upgrade Effect Points
Armour Adaptation This model gains the Resilient special rule. 3
Ferocity Adaptation This model gains the Skilled special rule. 5
Large Wings Adaptation This model gains the Flying special rule. 15
Regeneration Adaptation At the start of every round, roll a d6 for this model. On a roll of 3+ it regenerates 1 lost hit point. 20
Stealth Adaptation This model gains the Stealth (12") special rule. 2
Swift Adaptation This model gains +3 to it's Movement attribute. 2
Thick Carapace Adaptation This model has a Defence of 2+ 20
Psionic Urging Ability (1 Command Point): This model targets a friendly unit within 6 inches. That unit gains +1 Command Point, this may not take it's Command Points above it's initial value. 40
Psionic Fury Ability (1 Command Point): This model targets a friendly unit within 6 inches. At the end of this models activation the targeted unit may make a free Attack action, however any weapon used gains the Volatile special rule for that attack. 30
Psionic Regeneration Friendly models within 6 inches of this model gain +1 to their Counter rolls and may never have their Defence Rolls lowered below a 6+. 35

Special Rules

Special Rule Effect
Swarm Leader Friendly models within 6 inches of this model automatically pass Morale Tests.
Psionic Field This model always passes a Defence Roll on a physical roll of a 6 regardless of modifiers.