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The Endless Army List


Ruthless and ancient beings, once assured of their ultimate supremacy now find themselves surrounded by lesser beings. Unburdened by doubt and with an unwavering resolve their armies march once again into war.

Command Units

Lord Ascendant

Model Cmd Mov Skl Def Tgh HP Special Rules Points
Lord Ascendant 6 6" 2+ 3+ 5 4 Regeneration 65

Unit Composition

A Lord Ascendant unit consists of 1 Lord Ascendant. You may only include one Lord Ascendant or Lord Ascendant on Command Ark unit in your army.

Weapons and Equipment

A Lord Ascendant may select 2 weapons: 1-2 from either the Standard Sidearms, Specialist Sidearms, Standard Weapons or Specialist Weapons lists and up to 1 weapon from the Unique Weapons weapon list (only one weapon of each type in the unique weapons list may be taken in your army).

Upgrades

A Lord Ascendant may take the Cloak of Ancients and Resurrection Shard upgrades.

Lord Ascendant on Command Ark

Model Cmd Mov Skl Def Tgh HP Special Rules Points
Lord Ascendant on Command Ark 5 9" 2+ 3+ 6 8 Flying, Regeneration, Vehicle 135

Unit Composition

A Lord Ascendant on Command Ark unit consists of 1 Lord Ascendant on Command Ark. You may only include one Lord Ascendant or Lord Ascendant on Command Ark unit in your army.

Weapons and Equipment

A Lord Ascendant on Command Ark may select 1 weapon from either the Standard Sidearms, Specialist Sidearms, Standard Weapons, Specialist Weapons, or Unique Weapons weapon list (only one weapon of each type in the unique weapons list may be taken in your army). A Lord Ascendant on Command Ark may also take up to 2 additional weapons: up to 1 from the Mounted Primary Weapons list and up to 2 from the Mounted Secondary Weapons list.

Upgrades

Standard Units

Warrior Host

Model Cmd Mov Skl Def Tgh HP Special Rules Points
Warrior 4 5" 4+ 4+ 3 1 7
Warrior Protean 4 5" 3+ 4+ 4 1 Large 10

Unit Composition

A Warrior Host unit consists of 5-10 Warrior models or 5-10 Warrior Protean models.

Weapons and Equipment

Each Warrior or Warrior Protean must be equipped with the same weapon, you must select 1 weapon from the Standard Weapons list.

Upgrades

Every Warrior or Warrior Protean may take the Endless Horde upgrade.

Reanimator Swarm

Model Cmd Mov Skl Def Tgh HP Special Rules Points
Reanimator Swarm 3 5" 5+ 5+ 3 5 Unbreakable 12

Unit Composition

A Reanimator Swarm unit consists of 3-5 Reanimator Swarms.

Weapons and Equipment

Reanimator Swarms are equipped with Micro Disruptors. Reanimator Swarms have the Reanimation ability.

Transport Ark

Model Cmd Mov Skl Def Tgh HP Special Rules Points
Transport Ark 4 10" 4+ 3+ 6 6 Flying, Transport (10), Vehicle 100

Unit Composition

A Transport Ark unit consists of 1 Transport Ark. You may take 1 Transport Ark unit for every Warrior Host unit in your army.

Weapons and Equipment

A Transport Ark may take 1 weapon from the Mounted Secondary Weapons list.

Specialist Units

Protean Adapts

Model Cmd Mov Skl Def Tgh HP Special Rules Points
Protean Adapt 4 6" 3+ 4+ 4 1 Large, Unbreakable 10

Unit Composition

A Protean Adapts unit consists of 3-5 Protean Adapt models.

Weapons and Equipment

Each Protean Adapt must be equipped with the same weapons: you must select 1 weapon from the Specialist Weapons list and may choose 1 weapon from the Standard Sidearms list.

Upgrades

You may upgrade all Protean Adapts with the Protean Hover Frame or the Protean Stalker Frame upgrade.

Weapons

Standard Sidearms

Weapon Rng Att Dmg Prc Special Rules Points
Particle Caster 4" 3 3 0 Assault 1
Rending Claws 1" 2 4 0 Rending (2) 1

Specialist Sidearms

Weapon Rng Att Dmg Prc Special Rules Points
Neural Disintegrator 6" 4 4 1 Assault, Torrent, Shred 4
Voidlight Blade 1" 3 6 3 Assault, Rapid Fire (2) 15

Standard Weapons

Weapon Rng Att Dmg Prc Special Rules Points
Particle Flayer 10" 4 3 0 Shred, Rending (1) 3
Particle Rifle 24" 3 4 0 Rending (1) 3
Particle Reaper 18" 3 5 1 Shred, Rending (1) 6
Shock Rifle 12" 4 3 0 Rending (2), Indirect 6
Nexian Blade 1" 3 4 2 Assault 5

Specialist Weapons

Weapon Rng Att Dmg Prc Special Rules Points
Nexian Glaives 1" 5 5 2 Assault 7
Particle Beam Emitter 48" 1 6 3 Accurate, Destructive (4), Shred, Heavy 18
Heavy Particle Reaper 24" 4 6 2 Shred, Rending (2), Heavy 10
Shock Cannon 18" 8 3 0 Rending (2), Indirect 10
Disruptor Array 6" 3 3 1 Assault, Shred, Rapid Fire (4) 15

Mounted Primary Weapons

Weapon Rng Att Dmg Prc Special Rules Points
Particle Eradicator 32" 4 6 3 Shred, Rending (2), Destructive (2) 28
Fusion Beam 18" 4 7 4 Destructive (2), Blast (2), Volley 38
Plasma Obliterator 32" 3 7 3 Shred, Accurate 34

Mounted Secondary Weapons

Weapon Rng Att Dmg Prc Special Rules Points
Particle Flayer Array 10" 6 3 0 Rapid Fire (1), Shred, Rending (1) 16
Particle Reaper 18" 3 5 1 Shred, Rending (1) 6
Heavy Shock Cannon 24" 8 5 1 Rending (2), Indirect 20

Other Weapons

Weapon Rng Att Dmg Prc Special Rules Points
Micro Disruptors 1" 5 3 0 Assault, Shred 2

Unique Weapons

Weapon Rng Att Dmg Prc Special Rules Points
Transdimensional Disruptor 6" 1 8 4 Assault, One-use, Destructive (6) 30
Necroflux Gauntlet 1" 3 5 1 Assault, Rapid Fire (3) 18
Entropic Resonator 12" 3 4 2 Entropy 6

Upgrades

Upgrade Effect Points
Protean Hover Frame This model doubles it's movement attribute during Advance actions and gains the Flying special rule. 6
Protean Stalker Frame This model gains the Resilient and the Rugged special rule. 5
Cloak of Ancients One use. At the end of its activation, this model may make a free move action. 4
Resurrection Shard One use. This model may select a friendly Warrior Host or Protean Adapt unit within 6 inches. That unit restores any damaged models to their full hit points and up to 5 destroyed models return with their full hit points. 22
Endless Horde This model gains the Reanimation special rule but only targets itself when using it. 1

Special Rules

Special Rule Effect
Entropy Any unit that loses a wound to this weapon also loses up to 2 Command Points.
Reanimation (1 Cmd) This model chooses a friendly Warrior Host or Protean Adapt unit within 3 inches and rolls a d6. On a roll of a 3+ the unit may restore a lost hit point to one of its models, or if there are no models with reduced hit points, it may restore 1 destroyed model to the unit with 1 hit point remaining. This model must be placed in formation and within 3 inches of this unit.
Regeneration At the end of its activation this model may roll a d6, on a roll of 6+ this model recovers 1 lost hit point.